Train to Baikonur

Sixmorevodka’s Degenesis stands apart from other tabletop roleplaying games for its next-level art, immersive worldbuilding, deep metaplot, mature themes, and avoidance of easy cliches. T2B provides context, ideas, tips, and more for this unique game world. Unless otherwise noted, all material here is fan-produced.

April 08, 2023

Campaign Seeds: Spitalians

The poster children for Degenesis work nicely in single-Cult PC groups. The seeds No More Heroes, Skin Deep, and Men in Black demonstrate this.

April 06, 2023

Campaign Seeds: Judges

A Judges-only PC group can have all sorts of adventures, as the campaign seeds The Good, The Bad, and The Ugly demonstrate.

February 20, 2023

Campaign Seeds: Anabaptists

For GMs thinking of running an all-Anabaptist group of PCs, I present the starter seeds Deviation, Rebirth, and Revenge.

January 22, 2023

Campaign Seeds: Clanners

Fight Back, Turn the Other Cheek, and Go Your Own Way are bare-bones ideas intended to serve as seeds for any GM who wants to run a campaign built around Clanners.

January 21, 2023

Campaign Seeds: Scourgers

The Scourgers are tailor-made for campaigns in which the PCs are all from the same Cult, as The Traitor, The Pregnoctic, and The Fearless demonstrate.

December 04, 2022

The American

Even the end of the world isn’t too much for Nathaniel Best to handle. Or has fate finally caught up with him?