seeds
A Rancorous Taste
Campaign Seeds: Spitalians
Campaign Seeds: Judges
Campaign Seeds: Anabaptists
Campaign Seeds: Clanners
Campaign Seeds: Scourgers
Campaign Seeds: Chroniclers
Campaign Seeds: Jehammedans
Campaign Seeds: Neolibyans
Campaign Seeds: Apocalyptics
Campaign Seeds: Scrappers
Campaign Seeds: Anubians
Campaign Seeds: Hellvetics
Campaign Seeds: Palers
On Location: The Loire Route
On Location: The Stukov Desert
Starting a Campaign with Seeds
Campaign Seeds: Balkhan
Campaign Seeds: Pollen
Campaign Seeds: Hybrispania
Campaign Seeds: Africa
Campaign Seeds: Borca
Campaign Seeds: Franka
Campaign Seeds: Purgare
news
CMON to Market & Distribute Degenesis Clan Wars
More Fantastic Fan Creations
Kickstarter + Minis = Clan Wars
Clan Wars is Coming
A Different Kind of Degenesis Review
The Artbooks
Endings & Beginnings
Lex Talionis Has Arrived
Why Everyone Raves About the Supplements
Crushing Roadmap Milestones
Introducing Relay Station West
Eggciting News About the Pneumancers Supplement
Rollin’ on the Degenesis Autobahn
Roadmaps & Releases
From Fans, A Fractal Forest of Fantastic Forms
Free to Play Anniversary
It’s been exactly one year since Sixmorevodka made all Degenesis PDFs available for free on a massive, completely overhauled website. An awful lot has happened in those twelve months, as the graphic below illustrates.
Welcome to Cartagena
SMV is Turning the Dial to 11
The Latest from Justitian
Justitian is the heart of The Protectorate. The Spitalians exert a powerful influence here, and it is home base for Chroniclers and Judges. It’s also a two-volume Degenesis supplement that Sixmorevodka has released as two free to play PDFs. The Righteous Fist covers the city and other areas of the Protectorate, while Moloch describes over a hundred key NPCs and their connections to the city, to each other, and to the metaplot. Check out my review on Unpossible Journeys for more info about these tremendous books.
The Train is Leaving the Station
Welcome! I’m Erik, and over the last two or three years Degenesis, the primal punk tabletop RPG from Sixmorevodka has become something of an obsession. I’ve already written about it extensively at Unpossible Journeys, a tabletop RPG site I’ve been running since 2013. UJ covers a broad range of game styles and is intended to serve tabletop roleplayers of all kinds.
tips
Playing The Jehammed Trilogy
Railroads & GM Prep
The American
How to Be A Clanner
Fan-Produced Supplements
Good and Evil in Degenesis
Relationship Status: It’s Complicated
Diagramming the Metaplot with Miro
So You Want to Play a Scrapper
Preparing Degenesis for Your Table
Character Creation: Session 0
Tips for Hellvetics
Character Creation: Part 1
If you’re coming to Degenesis from D&D in particular, there are a few aspects of the game that seem like what you’re used to, but are actually quite different. This five-minute primer from the ever-popular Gunsmile is excellent. I recommend it to anyone who is interested in playing Degenesis, and even to those who have been playing it for a while.
GM Notes: In-Session Information Flow
Tips for Running the Jehammed Trilogy
This is another on of those GM-only posts. Sorry, players. Here, check out this very cool video: the Making of Sacrifice Everything. Now back to you, GMs. If you’re thinking of running one or more of the Jehammed Trilogy adventures (In Thy Blood, The Killing Game, Black Atlantic), here are some tips. Note that these are based on my experiences running ITB and TKG – we haven’t made it to Black Atlantic yet.
Planting NPCs Early
Degenesis is for Playing
Cult Ranks
Gearing Up to Run Degenesis
A Brief Intro to Degenesis
reviews
Secrets of the Exalters
The Righteous Book: A Justitian Review
It’s been more than a month since I started reading Justitian. I took people’s advice to heart and decided to read it from cover to cover, first starting with The Righteous Fist, then with Moloch.